Ivy, the Snail
On "Ivy, the Snail", I had the pleasure of collaborating with my dear friend Christi Chansri, who took charge of all the modeling and sculpting tasks, including the creation of the moss and textures. Meanwhile, my role involved handling the shading, lookdev, and lighting aspects of the project.
Together, our goal was to create a whimsical, organic, and endearingly cute character. We brainstormed, look for references, and eventually came up with Ivy, a delightful little snail. As we were in our final months at Pixl Visn, this project presented both a fun and challenging opportunity for us to collaborate.
The shading process, particularly for the snail and the fruits, proved to be quite demanding. Looking back, I now realize that there are alternative approaches I could have taken to achieve even better results. However, the beauty of this experience lies in recognizing our limitations, learning from them, and continually striving for improvement.

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